Our study suggests that playing a certain type of violent video game may have different short-term effects on brain function than playing a nonviolent--but exciting--game
However, we should be careful: the previous more sociological studies are not discounted, there is clearly no simple one-to-one link which would mean one could say that more video gaming yields more violence. That is clearly not the case in simple terms. What one probably can say is that video-gaming with violent games leads to certain kinds of arousal that in certain conditions may increase the likelihood of violent or inappropriate behaviour ... though that is to run ahead of the evidence, it would be a fair hypothesis, I think. It does seem counter-intuitive to say that there is no effect at all or to deny that what one fills ones thinking with does not have knock-on effects. It's just that those effects are more subtle and long term than cruder studies can pick up.
ScienceDaily: Violent Video Games Leave Teenagers Emotionally Aroused: Filed in: gaming, video, violence, emotion, brain, activity, arousal
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